![]() I can't promise anything, such is the temperamental nature of playing old, abandoned videogames on a modern PC. PC gaming is an unpredictable, finicky thing, of course, so if you have anything other than my specific hardware/software setup, this fix might not work-or even make things worse. ![]() Related: Grand Theft Auto 4 Should Be Next In Line For A Remaster You need a Vulkan-compatible graphics card to use this fix, but if you do, your woes could be over. So to make it stop, you have to force the game to use a different, more efficient renderer-specifically Vulkan. I'm no tech expert, so I might be getting some details wrong here, but as far as I can tell, the stuttering is caused by an outdated and/or poorly implemented Direct3D/DirectDraw renderer. After several hours of scouring Reddit threads, blogs, and posts on GTAForums, trying countless alleged 'fixes' that made absolutely no difference, I discovered the root of the problem. It's just a pig to play smoothly on a modern gaming PC. Even if my gaming PC is basically a supercomputer compared to the meagre recommended specs for this 13-year-old game, it's plagued by constant hitching, frame drops, and frame pacing issues. The Windows port is notoriously shoddy, and no matter which hardware I have slotted into my PC-and no matter how powerful-the same problem always arises: endless, frustrating micro-stuttering. Every year I feel the urge to replay Grand Theft Auto 4 on PC, and every year I'm disappointed.
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